Filtering by: VGA Fireside
VGA Gallery welcomes Sam Bond (a.k.a. Dr. Games Bond) for a new episode of VGA Fireside! Sam Bond is a biomedical game developer and excitable collaborator, designing, programming, and producing work for biomedical educational games.
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To celebrate the recent release of VGA Reader Issue 4, VGA Fireside will be LIVE on June 22 @ 5pm with special guest stars Uchechi Anomnachi, Tiffany Funk, and Chris Reeves for VGA Fireside Reader Edition!
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VGA Gallery welcomes Fern Goldfarb-Ramallo (@ferntastic) for our next episode of VGA FIRESIDE! Goldfarb-Ramallo is a creative coder, designer and visual artist based in Brooklyn and Berlin. They work across numerous platforms developing playful creative tools for digital artmaking.
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VGA Gallery welcomes Amanda Hudgins (@BarelyConcealed) to a new episode of VGA FIRESIDE! Hudgins is a writer and game designer based out of Lexington, KY. Their work, which has been shown internationally, pushes the boundaries of what a video game controller can consist of. They are a columnist for the digital magazine Unwinnable.
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VGA Gallery invites GREGORIOS KYTHREOTIS to speak at the first VGA FIRESIDE of 2022! Gregorios is half of the two-person game development studio Shedworks, where he’s worked as Creative Director on many cross-disciplinary projects, from websites and apps to exhibitions and music videos. Their most recent endeavor is the desert exploration game Sable, available now on Steam.
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VGA Gallery has invited Xalavier Nelson Jr. (@writnelson) for our last VGA FIRESIDE of 2021! Nelson is a BAFTA-nominated, award-winning narrative director, writer, ex-PC Gamer columnist, IntroComp organizer, and MCV Rising Star. He is best known for his work on games such as Reigns: Beyond, Hypnospace Outlaw, Can Androids Pray, SkateBIRD, and An Airport for Aliens Currently Run by Dogs.
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VGA Gallery welcomes Alm Chung and Kristin McWharter for a special episode of VGA FIRESIDE! Chung is a researcher and publisher of zines and games, while McWharter is a multi-disciplinary artist whose work explores the entangled relationship between competition and intimacy.
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VGA Gallery welcomes Tanya DePass for a new episode of VGA FIRESIDE! Tanya founded I Need Diverse Games, a not-for-profit foundation based in Chicago dedicated to better diversification of all aspects of gaming. She is also a writer, Twitch streamer, and diversity consultant on games such as Far Cry: New Dawn and Wandersong.
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VGA Gallery welcomes Chicago-based video game developer Kevin Zuhn as a speaker for VGA Fireside! Zuhn is the Creative Director at Young Horses, where they’ve worked on such hits as Octodad and Bugsnax. They also participate in game jams and makes experimental games in their spare time.
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VGA Gallery welcomes Catt Small as a speaker for VGA Fireside! Small is a designer and video game developer who has been coding since she was 10 years old. When she’s not designing UX and speaking publicly about her work in tech, she makes games to help people better understand the world around them.
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VGA Gallery welcomes Akash Thakkar as a speaker for VGA Fireside! Thakkar is a composer and sound designer for video games, film, and animation. He has worked on such titles as HYPER LIGHT DRIFTER, CONCRETE GENIE, and BRASS TACTICS, and he works to educate and mentor fellow game designers and composers.
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VGA Gallery welcomes Karina Popp as our February guest for VGA Fireside! Popp is an instructor at NYU who makes games about banality and bodies and labor. Her work has been selected at festivals such as the IGF, Come Out and Play, Now Play This, and Fantastic Arcade.
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VGA Gallery welcomes TJ Hughes (aka Terrifying Jellyfish) as our inaugural speaker for VGA Fireside. Hughes is a game designer and digital artist based in St. Louis, Missouri. Hughes works across different media and is currently working on NOUR, a colorful video game about playing with food, which will be released on Playstation 5, PC and Mac.
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