VGA Reader.

VGA Reader

Savior, “Isle of the Dead,” 2017. Image courtesy Josuhe H. Pagliery and Johann H. Almenteros.

The Video Game Art Reader invites scholars, artists, and developers to submit papers that critically examine how video games influence and are influenced by our perceptions of history.

We welcome papers exploring the intricate relationship between video games and the construction, revision, or negation of history from any era, locality, or culture. Though we accept all papers that explore how video games and history as academic disciplines overlap, we are particularly interested in analyses that address the potential of video games to challenge and shape collective memory and identity by decentering or complicating Euro-centric approaches toward building an anti-colonial future.

SUBMISSIONS DUE NOVEMBER 1, 2024

Send submissions or inquiries to VGAR Editor-in-Chief Tiffany Funk, tfunk@vgagallery.org

Read the full CFP at the link below:

 

VGA Gallery has partnered with Amherst College Press to publish all future volumes of the VGA Reader, as well as to release back issues digitally through Fulcrum.

As of December 2021, all existing volumes of the VGA Reader are completely free and open-access to all at acpress.amherst.edu:

The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games, explored through the lens of art history and visual culture. Its primary aim is to facilitate conversation and exploration of video game art, documenting and disseminating discourse about the far-reaching influence of video games on history, society, and culture.

Physical copies of the VGA Reader can also be purchased online:

Editor-in-Chief: Tiffany Funk
Managing Editor: Michael Reed
Staff Editor: Harrington Weihl, Maureen Ryan

Designer: Eleanor Schichtel, Levi Sherman
Editorial Board: James Conley, Kishonna Gray, Reem Hilu, Carly Kocurek, Stephan Moore, Whitney Pow, Maureen Ryan, Brian Schrank, Victoria Szabo, Christopher Totten, Kelli Wood

VGA Director of Exhibitions and Programs: Chaz Evans