Posts tagged Adam Leif
Simple is Best: An Ode to Monkey Ball

I think it’s fair to say that “all a video game needs to be fun is for you to have fun” is a relatively tepid take at this point — I don’t personally read a lot of video game news and reviews, but I can say with confidence that every time a studio does something state-of-the-art, groundbreaking, or particularly creative, someone at some publication somewhere espouses that age-old quote. And I get the sentiment! Fancy schmancy mechanics or fan-accelerating graphics aren’t always what makes a game good, (though they’re certainly welcome when done well): sometimes, simple is best.

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