[T]he more successful a game is at naturalizing the user, the more it draws the user away from the “real” world and into a curated one. Thus, an aesthetic of total immersion stands not in opposition to an attention economy, but in deference to it.
Read MoreFor all of the low-resolution chainmail bikinis and cloth panties and thigh-highs have a most curious property: if you wear them as a male character, they change into mild full-coverage chestplates and nondescript pants. When I first started playing, I was upset that the female armor didn’t look like the male’s. Now, I’m angry the other way around!
Read MoreThe term “industry standard” really holds a lot of people back because they're like, Oh, I can't do this. I don't have the proper gear. I don't have the right whatever, whatever. But you can kind of use anything to do anything. Kind of how bedroom pop artists are getting big from recording songs on their iPhone
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